About Me

Bernard was born and grew up on Long Island, New York. He gained his interest for games early in his childhood which then developed into a passion later in his life. Pursuing his ambitions, he studies Game Design in the pursuit of becoming an adept designer. During his school years, Bernard has worked as the AI and Mission Designer on "Gravitos", the Top-Down Shooter created in Unity.
Bernard's dream job is to design combat for video games. To help him reach this goal, he practices his design skills by contributing to student projects and experimenting with game design. He is always aiming to gain more experience and advance as a designer.

